TNMSE	7.00
table	write
{
'	version	stump	editor
	6.15	20100429165744	Studio ftn Score Editor 6.15.1224
}
table	score.info	6.15
{
'	title	title.style	copyright	trans.disp
		off		1
}
table	part	6.13
{
'	id	art.id	type	name	short.name	line.style	cref	cref.y	line.add.up	line.add.down	trans	show	play
	0	0	condactor	Conductor		condactor	space	0	0	0	0	1	1
	1	1	inst			line5	toon	0	4	3	0	1	1
	2	2	inst			line5	toon	0	4	3	0	1	1
	3	3	inst			line5	toon	0	4	3	0	1	1
	4	4	inst			line5	toon	0	4	3	0	1	1
}
table	unit	6.14
{
'	id	width	type	line.s	line.e
	0	8	head		
	1	50			
	2	50			
	3	50			
	4	50			
	5	1	foot		
	6	8	head		
	7	50			
	8	50			
	9	50			
	10	50			
	11	1	foot		
}
table	symbol	6.13
{
'	id	part.id	unit.id	ix	iy	ver	name
	0	0	4	43	7	6.13	fine
	1	0	10	43	7	6.13	dc
	2	1	0	3	0	6.13	cref
	3	1	1	0	0	6.13	part.key
	4	1	1	3	3	6.13	note
	5	1	1	12	3	6.13	note
	6	1	1	24	-1	6.13	note
	7	1	1	31	-1	6.13	note
	8	1	2	9	-2	6.13	note
	9	1	2	17	-2	6.13	note
	10	1	2	30	-1	6.13	note
	11	1	3	6	0	6.13	note
	12	1	3	12	0	6.13	note
	13	1	3	27	1	6.13	note
	14	1	3	35	1	6.13	note
	15	1	4	8	2	6.13	note
	16	1	4	17	2	6.13	note
	17	1	4	28	3	6.13	note
	18	1	6	3	0	6.13	cref
	19	1	7	0	0	6.13	part.key
	20	1	7	9	-1	6.13	note
	21	1	7	16	-1	6.13	note
	22	1	7	27	0	6.13	note
	23	1	7	36	0	6.13	note
	24	1	8	5	1	6.13	note
	25	1	8	14	1	6.13	note
	26	1	8	27	2	6.13	note
	27	1	9	7	-1	6.13	note
	28	1	9	16	-1	6.13	note
	29	1	9	28	0	6.13	note
	30	1	9	36	0	6.13	note
	31	1	10	8	1	6.13	note
	32	1	10	18	1	6.13	note
	33	1	10	33	2	6.13	note
	34	2	0	4	0	6.13	cref
	35	2	6	4	0	6.13	cref
	36	3	0	4	0	6.13	cref
	37	3	6	4	0	6.13	cref
	38	4	0	4	0	6.13	cref
	39	4	6	4	0	6.13	cref
}
table	symbol.prm	6.13
{
'	symbol.id	name	value
	2	symbol	toon
	3	key	-1
	3	org	-1
	4	len	4
	5	len	4
	6	len	4
	7	len	4
	8	len	4
	9	len	4
	10	len	2
	11	len	4
	12	len	4
	13	len	4
	14	len	4
	15	len	4
	16	len	4
	17	len	2
	18	symbol	toon
	19	key	-1
	19	org	-1
	20	len	4
	21	len	4
	22	len	4
	23	len	4
	24	len	4
	25	len	4
	26	len	2
	27	len	4
	28	len	4
	29	len	4
	30	len	4
	31	len	4
	32	len	4
	33	len	2
	34	symbol	toon
	35	symbol	toon
	36	symbol	toon
	37	symbol	toon
	38	symbol	toon
	39	symbol	toon
}
table	score.prm	6.13
{
'	tempo	tempo.base	tempo.dot	tempo.listesso	time.base	trans
	112	0	0	0	96	0
}
table	art	6.13
{
'	id	base.id	symbol	comment
	0	-1		
	1	-1		
	2	-1		
	3	-1		
	4	-1		
}
table	art.midi	6.13
{
'	art.id	port	ch	note
	1	0	00	
	2	0	01	
	3	0	02	
	4	0	03	
}
table	midi.port	6.13
{
'	id	setup.name	device.name
	0	GS	Microsoft GS Wavetable SW Synth
}
table	midi.ch	6.13
{
'	port	ch	name	trans	mode
	0	00		0	inst
	0	01		0	inst
	0	02		0	inst
	0	03		0	inst
	0	04		0	inst
	0	05		0	inst
	0	06		0	inst
	0	07		0	inst
	0	08		0	inst
	0	09		0	drum
	0	10		0	inst
	0	11		0	inst
	0	12		0	inst
	0	13		0	inst
	0	14		0	inst
	0	15		0	inst
}
table	midi.ch.prm	6.13
{
'	port	ch	name	value
	0	00	bank.msb	0
	0	00	bank.lsb	0
	0	00	pg	5
	0	00	bend	0
	0	00	pan	0
	0	00	vol	127
	0	00	exp	127
	0	00	snd.fx1	0
	0	00	snd.fx2	0
	0	00	snd.fx3	0
	0	00	snd.fx4	0
	0	00	detune	0
	0	00	vib.rate	0
	0	00	vib.depth	0
	0	00	vib.dlay	0
	0	00	cutoff.frq	0
	0	00	reso	0
	0	00	attack	0
	0	00	decay	0
	0	00	release	0
	0	00	eq	0
	0	01	bank.msb	0
	0	01	bank.lsb	0
	0	01	pg	1
	0	01	bend	0
	0	01	pan	0
	0	01	vol	127
	0	01	exp	127
	0	01	snd.fx1	0
	0	01	snd.fx2	0
	0	01	snd.fx3	0
	0	01	snd.fx4	0
	0	01	detune	0
	0	01	vib.rate	0
	0	01	vib.depth	0
	0	01	vib.dlay	0
	0	01	cutoff.frq	0
	0	01	reso	0
	0	01	attack	0
	0	01	decay	0
	0	01	release	0
	0	01	eq	0
	0	02	bank.msb	0
	0	02	bank.lsb	0
	0	02	pg	1
	0	02	bend	0
	0	02	pan	0
	0	02	vol	127
	0	02	exp	127
	0	02	snd.fx1	0
	0	02	snd.fx2	0
	0	02	snd.fx3	0
	0	02	snd.fx4	0
	0	02	detune	0
	0	02	vib.rate	0
	0	02	vib.depth	0
	0	02	vib.dlay	0
	0	02	cutoff.frq	0
	0	02	reso	0
	0	02	attack	0
	0	02	decay	0
	0	02	release	0
	0	02	eq	0
	0	03	bank.msb	0
	0	03	bank.lsb	0
	0	03	pg	1
	0	03	bend	0
	0	03	pan	0
	0	03	vol	127
	0	03	exp	127
	0	03	snd.fx1	0
	0	03	snd.fx2	0
	0	03	snd.fx3	0
	0	03	snd.fx4	0
	0	03	detune	0
	0	03	vib.rate	0
	0	03	vib.depth	0
	0	03	vib.dlay	0
	0	03	cutoff.frq	0
	0	03	reso	0
	0	03	attack	0
	0	03	decay	0
	0	03	release	0
	0	03	eq	0
	0	04	bank.msb	0
	0	04	bank.lsb	0
	0	04	pg	1
	0	04	bend	0
	0	04	pan	0
	0	04	vol	127
	0	04	exp	127
	0	04	snd.fx1	0
	0	04	snd.fx2	0
	0	04	snd.fx3	0
	0	04	snd.fx4	0
	0	04	detune	0
	0	04	vib.rate	0
	0	04	vib.depth	0
	0	04	vib.dlay	0
	0	04	cutoff.frq	0
	0	04	reso	0
	0	04	attack	0
	0	04	decay	0
	0	04	release	0
	0	04	eq	0
	0	05	bank.msb	0
	0	05	bank.lsb	0
	0	05	pg	1
	0	05	bend	0
	0	05	pan	0
	0	05	vol	127
	0	05	exp	127
	0	05	snd.fx1	0
	0	05	snd.fx2	0
	0	05	snd.fx3	0
	0	05	snd.fx4	0
	0	05	detune	0
	0	05	vib.rate	0
	0	05	vib.depth	0
	0	05	vib.dlay	0
	0	05	cutoff.frq	0
	0	05	reso	0
	0	05	attack	0
	0	05	decay	0
	0	05	release	0
	0	05	eq	0
	0	06	bank.msb	0
	0	06	bank.lsb	0
	0	06	pg	1
	0	06	bend	0
	0	06	pan	0
	0	06	vol	127
	0	06	exp	127
	0	06	snd.fx1	0
	0	06	snd.fx2	0
	0	06	snd.fx3	0
	0	06	snd.fx4	0
	0	06	detune	0
	0	06	vib.rate	0
	0	06	vib.depth	0
	0	06	vib.dlay	0
	0	06	cutoff.frq	0
	0	06	reso	0
	0	06	attack	0
	0	06	decay	0
	0	06	release	0
	0	06	eq	0
	0	07	bank.msb	0
	0	07	bank.lsb	0
	0	07	pg	1
	0	07	bend	0
	0	07	pan	0
	0	07	vol	127
	0	07	exp	127
	0	07	snd.fx1	0
	0	07	snd.fx2	0
	0	07	snd.fx3	0
	0	07	snd.fx4	0
	0	07	detune	0
	0	07	vib.rate	0
	0	07	vib.depth	0
	0	07	vib.dlay	0
	0	07	cutoff.frq	0
	0	07	reso	0
	0	07	attack	0
	0	07	decay	0
	0	07	release	0
	0	07	eq	0
	0	08	bank.msb	0
	0	08	bank.lsb	0
	0	08	pg	1
	0	08	bend	0
	0	08	pan	0
	0	08	vol	127
	0	08	exp	127
	0	08	snd.fx1	0
	0	08	snd.fx2	0
	0	08	snd.fx3	0
	0	08	snd.fx4	0
	0	08	detune	0
	0	08	vib.rate	0
	0	08	vib.depth	0
	0	08	vib.dlay	0
	0	08	cutoff.frq	0
	0	08	reso	0
	0	08	attack	0
	0	08	decay	0
	0	08	release	0
	0	08	eq	0
	0	09	bank.msb	0
	0	09	bank.lsb	0
	0	09	pg	1
	0	09	bend	0
	0	09	pan	0
	0	09	vol	127
	0	09	exp	127
	0	09	snd.fx1	0
	0	09	snd.fx2	0
	0	09	snd.fx3	0
	0	09	snd.fx4	0
	0	09	detune	0
	0	09	vib.rate	0
	0	09	vib.depth	0
	0	09	vib.dlay	0
	0	09	cutoff.frq	0
	0	09	reso	0
	0	09	attack	0
	0	09	decay	0
	0	09	release	0
	0	09	eq	0
	0	10	bank.msb	0
	0	10	bank.lsb	0
	0	10	pg	1
	0	10	bend	0
	0	10	pan	0
	0	10	vol	127
	0	10	exp	127
	0	10	snd.fx1	0
	0	10	snd.fx2	0
	0	10	snd.fx3	0
	0	10	snd.fx4	0
	0	10	detune	0
	0	10	vib.rate	0
	0	10	vib.depth	0
	0	10	vib.dlay	0
	0	10	cutoff.frq	0
	0	10	reso	0
	0	10	attack	0
	0	10	decay	0
	0	10	release	0
	0	10	eq	0
	0	11	bank.msb	0
	0	11	bank.lsb	0
	0	11	pg	1
	0	11	bend	0
	0	11	pan	0
	0	11	vol	127
	0	11	exp	127
	0	11	snd.fx1	0
	0	11	snd.fx2	0
	0	11	snd.fx3	0
	0	11	snd.fx4	0
	0	11	detune	0
	0	11	vib.rate	0
	0	11	vib.depth	0
	0	11	vib.dlay	0
	0	11	cutoff.frq	0
	0	11	reso	0
	0	11	attack	0
	0	11	decay	0
	0	11	release	0
	0	11	eq	0
	0	12	bank.msb	0
	0	12	bank.lsb	0
	0	12	pg	1
	0	12	bend	0
	0	12	pan	0
	0	12	vol	127
	0	12	exp	127
	0	12	snd.fx1	0
	0	12	snd.fx2	0
	0	12	snd.fx3	0
	0	12	snd.fx4	0
	0	12	detune	0
	0	12	vib.rate	0
	0	12	vib.depth	0
	0	12	vib.dlay	0
	0	12	cutoff.frq	0
	0	12	reso	0
	0	12	attack	0
	0	12	decay	0
	0	12	release	0
	0	12	eq	0
	0	13	bank.msb	0
	0	13	bank.lsb	0
	0	13	pg	1
	0	13	bend	0
	0	13	pan	0
	0	13	vol	127
	0	13	exp	127
	0	13	snd.fx1	0
	0	13	snd.fx2	0
	0	13	snd.fx3	0
	0	13	snd.fx4	0
	0	13	detune	0
	0	13	vib.rate	0
	0	13	vib.depth	0
	0	13	vib.dlay	0
	0	13	cutoff.frq	0
	0	13	reso	0
	0	13	attack	0
	0	13	decay	0
	0	13	release	0
	0	13	eq	0
	0	14	bank.msb	0
	0	14	bank.lsb	0
	0	14	pg	1
	0	14	bend	0
	0	14	pan	0
	0	14	vol	127
	0	14	exp	127
	0	14	snd.fx1	0
	0	14	snd.fx2	0
	0	14	snd.fx3	0
	0	14	snd.fx4	0
	0	14	detune	0
	0	14	vib.rate	0
	0	14	vib.depth	0
	0	14	vib.dlay	0
	0	14	cutoff.frq	0
	0	14	reso	0
	0	14	attack	0
	0	14	decay	0
	0	14	release	0
	0	14	eq	0
	0	15	bank.msb	0
	0	15	bank.lsb	0
	0	15	pg	1
	0	15	bend	0
	0	15	pan	0
	0	15	vol	127
	0	15	exp	127
	0	15	snd.fx1	0
	0	15	snd.fx2	0
	0	15	snd.fx3	0
	0	15	snd.fx4	0
	0	15	detune	0
	0	15	vib.rate	0
	0	15	vib.depth	0
	0	15	vib.dlay	0
	0	15	cutoff.frq	0
	0	15	reso	0
	0	15	attack	0
	0	15	decay	0
	0	15	release	0
	0	15	eq	0
}
