This is the official offline build for Collective Unconscious 0.4.6.

Some content may not work perfectly or the same as online. We have attempted to preserve as much of the 0.4.5 build's state as possible. This includes bugs. This version will likely not be updated, but if you find a game breaking bug, feel free to report it to our github issues tracker at https://github.com/Collective-Unconscious/issues/issues.

EXPLANATION
Collective Unconscious was decided to be removed from YNOProject following tensions between the admins and the other devs and managers. These tensions escalated due to an admin vetoing an event that would use the eidolon he originally submitted in an unusual way (the proposed event was: at the end of a route, after the screen faded to black, using Umbra would send the player to a one screen room) after other managers had approved it 6 to 3. In the past, eidolon creators had not been consulted about these types of events; managers simply approved them via discussion (examples include: Imago's bulb rolling away in Purgatory Stairs, Amanita growing mushrooms on Molly the moth's head, and Rodentia being able to jump across ladders). While this was the catalyst, the deeper issue was that the of admins and several other developers approached the game as a more tightly directed project with a specific vision, while most developers and managers approached it as an open collaboration where core features were free to be reinterpreted. 

Going forward, the remaining Collective Unconscious team will be building a website to host independently on. The server for this is already secured. For a comprehensive list of all content that will be replaced or removed in future updates due to the departure of some developers, see this document: https://docs.google.com/spreadsheets/d/1yg28BoHpxgsMqlO7eJtXdD1CGaxKbGHD-FrqBguWl88/edit?usp=sharing

This offline build has been prepared to allow people to still play the game in the meantime. We do not condone the sharing of unofficial offline builds.

Any YNO savefiles should work in the offline build. Just rename them to `Save01` or any number up to 15 without changing the extension.

REMOVED CONTENT
We were not given permission to include any of Tako's content in this offline build. This includes all their worlds, the outside of the Nexus, and the Lumen eidolon.

Lumen can be found in Overgrown Railway, where Jellyfish World previously connected.

Ornament World has been turned into a hub to hold its connections.
Siren System can be accessed via this hub.

Two book covers and one menu theme by Tako have been replaced with defaults.

All book covers and record player music unlocked by going to Tako's worlds will be automatically unlocked for you.

GLOBAL VARIABLE SIMULATORS
You can access global variable simulators via your actions menu or the globe in the Nexus treehouse (still available from the Nexus on the bottom empty warp).
These will attempt to mimic time changes, weather changes, and the number of players in a map.

CONTACT
The Collective Unconscious team is present on the following social media sites:
- Tumblr @collectiveunconscious-dev
- bsky @coun-dev.bsky.social
- X/Twitter @coun_dev

Our development discord is linked in all of these locations.