﻿# 09/08/04 - v0.0.9 [Anok]
- The hoodie effect has been fully implemented in the debug room, use 1 to spray
- Fixed tileset bug in the debug room when you unequip an effect after arriving there from crayon world
- Fixed bed bug when getting out of real-world hospital bed from the right side
- Disabled pinching yourself awake while in bed
- Made the GET animation slightly more readable
- Made TVs, that should have been solid, solid
- Fixed teleports in hallway

# 09/08/01 - v0.0.8 [Anok]
- You can now wake yourself up by pressing 9 (with pinching animations!)
- Added Manly Shoes, try them out.
- Updated system graphics and added a timer for sleeping.
- Added a diary in the real world.
- Made items in the hospital more interactive.
- Changed doors to flashing TVs in the dream world.
- Adjusted hospital tileset slightly to make real world hospital look less gloomy.
- Extended the hospital (more rooms plus the unfinished roof top).
- Created a bare map for the crayon world and added a temporary music loop to it.
- Implemented a more manageable way to correct speed for speed modifying effects.
- Fixed bed bug where you always woke up on the right side of the bed.
- Removed effects from inventory that do not have sprites yet.


# 09/08/01 - v0.0.6 & v0.0.7 [Anok]
- Fixed bug where you could get stuck in the debug room if you tried to warp there from it.
- Got rid of the intro message. See the change log or patch posts for updates.
- Added Anon's sine_bass to the dream world hospital room.
- You can now go to sleep and enter Kazenori's dreams.
- Renamed the maps, and extended the hospital by one room.
- Changed 25:ItemOnOff slightly, calls other events instead.
- Debug mode can be entered regardless if you're dreaming or not.
- Debug items start off disabled in real world now.
- Removed dreaming check from effect events, no longer necessary.
- Going to the debug room while you're in bed no longer possible (you went invisible before).


# 09/08/01 - v0.0.5 [nooodl]

- Added code for greying out items in the real world - they're still "Wheelchair_" for now, this will be changed in the full release. It's for programming purposes.
- Fixed wheelchair effect not speeding you up.
- (The DEBUG counts as a dream world for now - the code for waking up/going to sleep is used here aswell.)
- Yeah, the message at the start is still written by Anok. Pfft, we'll just put important things in changelogs like this from now on.


# 09/07/31 - v0.0.4 [Anok]

- You can now get in and out of one of the hospital beds.
- You can teleport to the new debug room by pressing Numpad *.
- Effects no longer work in the real world (the debug room is considered a dream).
- Fixed some passability stuff in the hospital tileset.
- Moved around tiles in the hospital tileset to make room for new tiles.
- Modified hospital room slightly.
- You can now look into the lockers.
- Added rr-'s wind_.mp3 and supabass.mp3 to the hospital room and debug room respectively as a sound test.


# 09/07/30 - v0.0.3 [nooodl]

- Fixed wheelchair bug -- you could keep using it to gain more speed.
- Added custom sfx for menus/walking.
- Added hospital room.