"FOG," a dreamFOG game
v0.0.51M
10/06/2016

A ROSEGORM Production 
(C) 2015, 2016 Ian "Naylan" Chipman and their licensors.

(M = RPG Maker MV edition)

For updates, go to:
http://dreamfog.net/
http://fog-game.tumblr.com/

FOG is a Yume Nikki fangame being made by Naylan with RPG Maker MV.
This lucid dreaming adventure game features more upbeat themes, various
riddles, and passive Perks that can be collected along with Effects to
help improve lucidity.

Currently, you can play as Leon, Tegan, or Emory. 4 Effects for Leon, 2
Effects for Tegan, 1 Effect for Emory, and 6 Perks for Leon are
available. No ending has been implemented yet.

Please start a new game and re-explore the dream world with this new
version as significant changes have been made to the game.

Also, do not delete the "www" folder, or else you will not be able to
save your game.

Version M of FOG uses a 720p HD display (1280x720). If you would like
to adjust the game screen/window, you can press F4 to toggle full
screen mode and F3 to toggle stretch mode.

Some mouse, touchscreen, and gamepad support is available.

To quit the game at any time, press Alt-F4 or simply close the game
window. Be sure to save your game.

OBJECTIVE:

It is 1998. Three high school seniors, Leon, Tegan, and Emory, got in a
heated argument. Believing that their beloved friendship has been
broken forever, they go back home and shut themselves in their
bedrooms.

Being dream enthusiasts, the teenagers try to work out their personal
issues through lucid dreaming in their shared dream world, now
corrupted with devastation and despair. They start digging deeper into
their nightmares to collect their scattered memories.

Two kinds of memories exist in the dream world:
 - Effects, which can be activated to impact the Dreamers and possibly
   everything around them as well.
 - Perks, which are passive and can be equipped to improve various
   holistic mind stats.

Effects and Perks mean nothing while awake, but the Dreamers can use
them to improve their lucidity in their dreams.

These memories are well hidden, and may be locked behind various
puzzles or kept with various imaginary creatures. Can you collect them
all and use them to solve the main puzzle?

Don't forget to save using the computer while you're awake. You can
change Dreamers this way as well. With Emory, however, you would save
the game from their bed and enter the dream world by looking through
their bedroom window.

Speaking of Emory, they seem to be hurting the most from this...

(NOTES: Endings are not yet implemented.)

CONTROLS:

+ Move
  - Keyboard: Arrow keys
  - Xbox 360/Xbox One controller: D-Pad or move LS
  - PlayStation 3/4 controller: D-Buttons or L-Stick
  + Mouse: Left click on an area.
    - For diagonal stairs, click to either the left or the right of the
      Dreamer
    - A pink exclamation mark ! will appear over the pen cursor when
      pointing at something that will take the Dreamer somewhere
+ Interact / OK in menu
  - Keyboard: Press Z, Space, or Enter
  - Xbox 360/Xbox One controller: A
  - PlayStation 3/4 controller: X
  + Mouse: Left click on the object with which to interact
    - The Dreamer may have to get closer to the object.
+ Menu
  - Keyboard: Press X or Esc
  - Xbox 360/Xbox One controller: Y
  - PlayStation 3/4 controller: Triangle
  - Mouse: Right click on the game screen.
+ Cancel in menu
  - Keyboard: Press X or Esc
  - Xbox 360/Xbox One controller: B
  - PlayStation 3/4 controller: O
  - Mouse: Right click on the game screen.
+ Wake Up
  - Keyboard: Page Down
  - Xbox 360/Xbox One controller: RB
  - PlayStation 3/4 controller: R1
  - You may wake up in the menu: Action >> Special >> Wake Up
+ Operate Effect (Only for some Effects)
  - Keyboard: Shift
  - Xbox 360/Xbox One controller: X
  - PlayStation 3/4 controller: Square
  + You may access Operate Effect in the menu:
    - Action >> Special >> Operate Effect
+ ???? (Unknown action which varies depending on the situation)
  - Keyboard: Page Up
  - Xbox 360/Xbox One controller: LB
  - PlayStation 3/4 controller: L1
  - You may access ???? in the menu: Action >> Special >> ????

When a gamepad is connected, press a button. You will be able to
play the game with it.

Both gamepad and keyboard commands can be customized.

CHANGELOG:

+ v0.0.51M (10/06/2016)
  - Added Emory as a playable character from the beginning.
    Access the computer while awake to switch to them. Gameplay will be
    different and more challenging. Emory has a different Nexus.
  - 1 Effect added for Emory: Mouse
  + RPG Maker MV v1.3.1 engine and plugins updated
    + Gamepad and keyboard support improved
      - Plugins fixed and reinstated
      - Gamepad plugin tweaked
    - Splash sequence included with ROSEGORM brand and copyright
      notices, including RPG Maker MV/KADOKAWA disclosure
    + UI revised
      - Improved title screen
      - Window schemes changed to look more like version R
  - Improved documentation in readme file
  - "Plus Zombies" bleed red when killed by Tegan
  - "End" confirmation choices made more clear
  - Icons added to Effects and Perks
  - ! now hovers over cursor when pointing at the Dreamers' beds while
    they are awake
  - Jumpscares have been heavily soothed. The events are still abrupt
    but not harsh enough to be proper jumpscares.
  - Repackaged differently with Enigma Virtual Box 7.70 build 20160904
  - "Send Feedback" option added to main menu. It links to the ask page
    on the Tumblr page. You do not need a Tumblr account; you can ask
    anonymously.
+ v0.0.40M (04/14/2016)
  - Initial release

NOTES:

Feel free to record and stream FOG! There are no restrictions on
spoilers. You can monetize your videos and streams too; just don't
charge for access.

Fan art and cosplay are also allowed and encouraged.

For the latest, definitive Usage Rules, go here:
http://fog-game.tumblr.com/guidelines

More areas, Effects, and Perks are planned to be added in future
versions. This includes more doors for Emory's Nexus.

TOOLS USED:
- RPG Maker MV 1.3.1 (Official English Steam version)
- GIMP*
- Audacity*
- OpenMPT*
- Notepad++*
- Enigma Virtual Box

*Open source tool.

ADDITIONAL CREDITS:

Enterbrain, Kadokawa, Yoji Ojima - RPG Maker MV
Finn Jacobs - Amiga SoundTracker ST-XX samples
Primoz Peterlin, Steve White - FreeSans (GNU FreeFont project)

Plugin credits:

Archeia
  - No Autoshadow
Dan "Liquidize" Deptula
  - MadeWithMv
Tor Damian Design / Galenmereth
  - TDDP_FluidTimestep
  - TDDP_ManageDashing
  - TDDP_MouseSystemEx
  - TDDP_PreloadManager
Yanfly Engine Plugins
  - YEP_CoreEngine
  - YEP_ExternalLinks
  - KeyboardConfig
  - GamepadConfig
Yoji Ojima
  - TitleCommandPosition
  - WindowChange
Zalerinian
  - Gamefocus

FOG is not made, supported, or endorsed by KIKIYAMA, the creator of
Yume Nikki.

FOG was created with RPG Maker MV.
(C) 2015 KADOKAWA CORPORATION./YOJI OJIMA.

DO NOT DISTRIBUTE THIS GAME.
Any modification, redistribution, or reuse of KADOKAWA assets or code
from this game is prohibited, whether such assets or code are provided
for free or for a fee. ("Do not distribute" does not apply to the open
source files in this game.)
