Initialize engine version: 4.7.2f1 (a7fe7b7f3d1f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 630 (ID=0xf00)
    Vendor:   NVIDIA
    VRAM:     1999 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.153 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Blargs\Desktop\Game Projects\Test Engine\Dream_Arena_Indev_Data\Managed\System.dll (this message is harmless)
UnloadTime: 8.058705 ms
System memory in use before: 10.8 MB.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 10.7 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 459.
Total: 5.186413 ms (FindLiveObjects: 0.044628 ms CreateObjectMapping: 0.027726 ms MarkObjects: 3.488641 ms  DeleteObjects: 0.019206 ms)

